// pages/GameOver/GameOver.js
const app = getApp()
Page({

  /**
   * 页面的初始数据
   */
  data: {
    userGrades: null,
    robotGrades: null,
    imagePath: null,
    resultText: null,
    bgColor: ".main .bgcolor .victory"
  },

  /**
   * 生命周期函数--监听页面加载
   */
  onLoad: function (options) {
      var userGrades = app.globalData.playerSum*20
      var robotGrades = app.globalData.robotSum*20
      // var isUserWin = userGrades>robotGrades? true:false
      // var isdraw = userGrades===robotGrades
      var imagePath = null
      var resultText = null
      var bgColor = null

      if (userGrades > robotGrades) {
        imagePath = "../../img/Victory.svg"
        resultText = "挑战成功"
        bgColor = ".main .bgcolorvictory"
      } else if (userGrades===robotGrades) {
        imagePath = "../../img/Draw.svg"
        resultText = "平局"
        bgColor = ".main .bgcolordraw"
      } else {
        imagePath = "../../img/Defeat.svg"
        resultText = "挑战失败"
        bgColor = ".main .bgcolordefeat"
      }

      this.setData({
        userGrades: userGrades,
        robotGrades: robotGrades,
        // isUserWin: isUserWin,
        // isdraw: isdraw,
        imagePath: imagePath,
        resultText: resultText,
        bgColor: bgColor
      })
  },

  /**
   * 生命周期函数--监听页面初次渲染完成
   */
  onReady: function () {

  },

  /**
   * 生命周期函数--监听页面显示
   */
  onShow: function () {

  },

  /**
   * 生命周期函数--监听页面隐藏
   */
  onHide: function () {

  },

  /**
   * 生命周期函数--监听页面卸载
   */
  onUnload: function () {

  },

  /**
   * 页面相关事件处理函数--监听用户下拉动作
   */
  onPullDownRefresh: function () {

  },

  /**
   * 页面上拉触底事件的处理函数
   */
  onReachBottom: function () {

  },

  /**
   * 用户点击右上角分享
   */
  onShareAppMessage: function () {

  },

  /**
   * 重新开始
   */
  ReGame: function() {
    wx.redirectTo({
      url: '../index/index'
    })
  }
})